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I'm making a version of Crucible of War that deals with sailing ships. It's an ambitious project and almost done, but I am having trouble finding top-view images of Napoleonic-era ships to design the ship tokens with. Ideally I'd like to have French, English, Spanish and perhaps even American ships of the era, but I'll probably end up settling for some basic designs. If anyone can point me in the right direction of a website, stock gallery, or even a book I might be able to find at the library, I'd be very appreciative!
Rebranding
The G-Bomb! name is now dead. Rest in peace. From the ashes arises Gowsk once more, reeking of rot and decay and shrouded in the dust of ages.
Hello there. ;)
PC Updates!
Just letting you all know that Poster Child has revamped his website and it is all shiny and sexy. If you haven't checked him out, you should.
--> http://www.bladediary.com/index.php
Dungeon Crawl! nears release
The teaser files are up in my gallery now for Dungeon Crawl!, (don't forget the exclamation point at the end of the title, this game is *exciting*) the pieces are cut out and on my coffee table as we speak, and the first game is set to be played this weekend. How will it go? Forecast shows that it will be pretty awesome, with a 85% chance of radical. Hand-drawn Dungeon tiles and card illustrations, fun and easy-to-learn rules, and a couple of gameplay variants to shake things up a bit make this a creation that I am extremely proud of. I even have two expansion sets planned out, with a third percolating in my brain.
Right now the only sticky
Dragons Are Awesome - Bonus Recipe Included!
So sometime in the last day or so I broke 3000 pageviews. This seems to be a major milestone on DeviantArt so I guess I will be celebrating. You can celebrate with me if you'd like! It will be fun. Or something. Probably something other than fun.
Dungeon Crawl is coming along nicely. I'm ashamed to say that I haven't actually played a single game of it - I've been busy working on the tiles and card illustrations, since I finally found a drawing style that I want to stick with - but I think it should play very well. It's kind of a backwards way of going about making a game, kind of like a god saying "Welp, I've made this planet. Rather than s
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I've sent you a ship plan to gmail. I hope it's useful.